Behind the developing legend . . .

Thanks to everyone who offered (and continues to offer) resources, support, and inspiration throughout the design process. You are appreciated!


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[ Story / Design / Presentation ]

- David "Sagitar" Grund


[ Graphics ]

- Ruruga (facesets, character art)
- Enterbrain (RTP graphics)
- Antares (RTP recolors)
- Mack (scattered tiles)
- Grafika (converted ship tileset)
- Whitecat (iconset contributions)
- D*M (character sprites)
- Aindra (animated objects, object add-ons)
- Tetra Flame (character sprites)
- Kiruha (map template)
- Famitsu (character generator)


[ Scripting ]

- modern algebra (Paragraph Formatter, Quest Journal)
- KGC (Map Lightening, Custom Menu Command, Categorize Item, Skill System, OverDrive)
- Woratana (Neo Message System 2.0, Neo Database Text, Multiple Fogs, Map Credit)
- Tankentai (Sideview Battle System 2.6)
- Kylock (Sideview Battle System 2.6 translation & add-ons, Light Effects)
- Enelvon Siolach (Sideview Battle System 2.6 add-ons)
- Omegazion (Counter Attack)
- GubiD (Tactical Battle System)
- DerVVulfman (Battlebacks)
- Vixotic (Map Story Title)
- ccoa (Tiny Overworld Sprites)
- Mr. Anonymous (KCG translations, Battle Screen Effects)
- Yanfly (Display Victory Aftermath)
- Dargor (Advanced Save Files)


[ Soundtrack ]

- MaestroRage (unofficial composer)
- Jillian Aversa (end theme Avalon)
- Enterbrain (RTP music)


[ Special Thanks ]

- The RMVX community
- The RRR community
- wayofthemusic (beta soundtrack)
- Ashvir Bains (Lost Heaven archives)
- Touchfuzzy (additional script translation)
- Rotface (original outline)
- Hesufo (forum support)
- MareBear (quality assurance)
- Lame Unicorn (quality assurance)
- Calamitus (quality assurance)